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20 Jul

The Event

MAGFED CASTLE CONQUEST
JULY 20/21/22, 2018

A truly Exciting MAGFED ONLY Weekend starting with Tactical Training Seminars Saturday morning followed by the BIGGEST, BADDEST ATTACK & DEFEND Game brought to MAGFED: “CASTLE CONQUEST”. Three to One Ratio of Attackers to Defenders. Sunday brings CONQUER THE FLAG which is a series of Capture the Flag Games.

CASTLE WAR is the second LARGEST, NASTIEST CASTLE that exists in paintball right behind CASTLE AAARRGH. With over 22,000 square feet of playing area within its walls, H.Q. WAR sports two stories of playing and a full two story 8’ to 16’ deep rampart completely encircling a courtyard of buildings, towers, and barricades. The corridors below the ramparts are full of staggered walls, windows, and doorways leading into the courtyard. With only 4 openings from the outside into the courtyard and two gang ramps from the Siege Machines onto the upper ramparts, this Castle is a fight to enter from Game On!
Facing the Castle Front Wall (Considered WALL 1) is TIPPMANN TOWN 2.0, a large town with numerous buildings surrounded by Speedball Courses on all 4 sides and only 200” from CASTLE WAR’s Front Door. To the right of the castle is WALL 2 which faces CASTLE NUMBSKULL with woods, stone fences, and barricades throughout. The back wall (WALL 3) is faced with trees and bunkers backed by a downhill sloping ridge. To the left (WALL 4) there is a mixture of trees, barricades, and buildings before hitting a downward slope.

After the Event Play is over for the day, ENJOY EMR’s OTHER AMENITIES such as Outdoor Volleyball, Horseshoes, Cornhole, Kan Jam, Bocce Balls, and the traditional Bon Fire plus Ping Pong, Beer Pong, Foosball, and Cards upstairs in our full Rec. Center. Our On-Site RC Track will also be open Both Friday and Saturday Evenings for Racing under the Lights. The EMR Store now Carries ICE, FIREWOOD, CAMPING SUPPLIES, and SPORT SMOKE along with Food, Snacks, Beverages, and Paintball/Airsoft Equipment!

Pricing

All Prices include 6% PA Sales Tax. Entry for this Exciting Magfed Only Weekend is Only $40 and FIRST STRIKE ROUNDS are Only $85 per Box/250 and BLUE’S CREW Custom VALKEN Field Paintballs are only $65 per Case of 2000 and $20 per Bag of 500 if Pre-paid by 7/8/18 and includes the entire Weekend of Magfed Excitement, CO2, Compressed Air, and Player’s Party. Entry is FREE for all ACTIVE US & Canadian MILITARY if Pre-regged by 7/8/18. Entry is also FREE for all 2018 EMR PASSHOLDERS if Pre-Regged by 7/8/18.

Only the FIRST 40 PLAYERS that Register to Defend will be guaranteed Defender’s spots. Those that request Defending after the first 40 will go on a waiting list to see what the final numbers are and then it will be adjusted to keep the same ratio of Attackers to Defenders of 2 to 1.

You can also PRE-PAY SPORTS SMOKE by 7/8/18 at the Discounted Price of $10.00 ea or 6 for $58 for the Tactical Smoke Grenades (TSG) and $20 ea or 6 for $115 for the Battlefield Smoke Grenade (BFG).

Entry is then $45 and Cases of Paint $70 and Bags of Paint $22.50 until 7/15/18. All Entries include choice of Unlimited CO2 & Compressed Air or the Standard Rental Package consisting of a TIPPMANN Semi-Auto Marker, Goggles, CO2 Bottle, and unlimited CO2.

Entry at the Event is $50 for the Weekend, FSR will be $90 per Box/250 in limited quantities, Paintballs will be $75 per Case of 2000, and $25 per Bag of 500.Smoke will be $11 each for TSG or 6 for $58 and $21 each for BFG or 6 for $115. EMR is a FIELD ONLY PAINTBALL FACILITY!

Event Schedule

FRIDAY

5:00 PM
Store Opens for Pre-Registration and Registration and Paint Sales
Chrono put out for Self Chrono
Compressed Air & CO2 Stations Open

10:00 PM
Store Closes
Compressed Air & CO2 Stations Close

12:00 MIDNIGHT
Rec. Center Closes
NOISE CURFEW
All Generators must be turned off and no Loud Noise Tolerated Anyplace-Let People Sleep

SATURDAY

7:00 AM
Store Opens for Pre-Registration and Registration and Paint Sales
Chronos, Compressed Air Stations, & CO2 Stations Open

9:00 AM
Tactical Training Seminars Start

11:00 AM
Tactical Training Seminars End

12:00 NOON
Safety Orientation and Game Rules Given at the STAGE

2:00 PM
CASTLE CONQUEST Starts

7:00 PM
CASTLE CONQUEST Ends

8:30 PM
Store Closes

12:00 MIDNIGHT
Rec. Center Closes
NOISE CURFEW
All Generators must be turned off and no Loud Noise Tolerated Anyplace-Let People Sleep

SUNDAY

8:00 AM
Store, Chronos, Compressed Air Station, CO2 Station, and Paint Sales, OPEN

9:25 AM
Chronos close for Safety Orientation

9:30 AM
Safety Orientation

10:00 AM
Capture the Flag

11:10 AM
Capture the Flag

12:20 PM
Capture the Flag

1:20 PM
Paint and Air Break

1:40 PM
Capture the Flag

2:50 PM
Capture the Flag

4:00 PM
Capture the Flag

5:30 PM
Capture the Flag Over
Store Closes

Overnight

BUNKHOUSE Lodging costs $10 Per Person to stay in for the Entire Event and should be reserved in advance with Pre-Registration to guarantee a spot. To reserve Your Own Private Bunkhouse, the cost is $100 for the Entire Event plus a Refundable $50 Deposit and should be reserved in advance with Pre-Registration to guarantee a Private Bunkhouse.

The Deposit will be refunded after being checked by an EMR Employee if they find no Damage or Graffiti and the Bunkhouse is left Clean. Be sure to have your Bunkhouse Checked before Leaving! Deposits will be refunded via Paypal within 10 days after the event is over. If you do not Reserve Your Own Bunkhouse and just pay for Individuals, you will be assigned to a bunkhouse and may have to share it with other players. Walk-on players are not guaranteed spots in Bunkhouses or Private Bunkhouses.

Each Bunkhouse is 15’ x 30’ with 8’ high ceilings and they have twenty-one 32” x 81” Wooden Bunks that are stacked three high along the walls. There are two windows for ventilation and lights in the ceiling. Most of them have one electrical outlet that is Strictly for charging Phones, Batteries, or running Sleep Machines. No Electric Fans, Coffee Makers, Electric Heaters, etc. are allowed. We recommend bringing Sleeping Bags, Pillows, and Air Mattresses/Sleeping Pad for your stay and if it is cold, a Propane or Kerosene Indoor Heater. No Fires are allowed within 10’ of any Bunkhouse and must be contained in a Raised, Completely Covered Fire-Pit sitting Only On Dirt or Stone, not a deck.

CAMPSITES for Tents and Campers are 20’ x 20’ and Cost $10 Per Campsite for the Entire Event. More than one site may be reserved at $10 Per Site.

RV SITES are 20’ x 40’ and Cost $20 Per Site, however there are no water or electric hook-ups for the RVs. You must notify us if you wish to run a Generator past Midnight and if so, you will be assigned a spot apart from the Campgrounds. Walk-on players are not guaranteed Campsites or RV Sites.

All Campsites/RV Sites should be LEFT CLEAN with no Trash, Metal, or Glass left on the Site including in the Fire Ring. ALL DISPOSABLE PROPANE TANKS MUST BE PLACED IN SPECIFIED CANS! Please put all Trash in Trashbags and break down all Paintball and other Boxes Flat and leave beside the road at the front of your Campsite/RV Site when leaving. You may pick up FREE Trashbags in the store if needed. If your Campsite/RV Site is left a mess, You and your team will not be allowed to rent Sites in the Future.

All Fires Must Be Contained within a Fire Ring! There are several Fire Rings located at the Campsites and are available on a First Grab, First Get Basis, so you might want to bring your own. Firewood and Ice are sold at the EMR Store.

There is running Water with Hoses at various locations throughout the Event Park including a Triple Sink by the Picnic Pavilion, Equipment Cleaning Station, Water Mister for Cooling Off, Four Cold Water Showers for Rinsing Off, and Porta-Johns for Toilets.

Any Teams or Groups of Players that would like to Rent Their Own Porta-John for the Weekend, can reserve it by calling Yvonne at Suburban Septic at (888) 775-3693 or (607) 775-3693. You should bring your own padlock if you wish to lock it.

For Hot Showers there is a Flying J Truck Stop one exit below our exit on Rt. 81 that offers Shower Facilities and a Dinner Buffet. You may also use the Shower Facilities at Montrose Campground for $5 that is located at 403 Pratt Road, New Milford, PA 18834 if you bring your own Towel and Soap.

Players that are staying overnight are welcome to arrive anytime on Friday of the Event and stay until that Sunday evening of the Event.

NO DOGS ALLOWED ON EMR FACILITY due to Insurance Regulations!

Magfed Markers and Pistols are allowed to be used this weekend. Semi-Only No Full-Auto, Turbo, or Multi-Round Burst Modes permitted. All Markers must be chronoed at 265 FPS or lower and set at a Maximum of 12.5 balls per Second. If using FSR and Round ball, you must chrono in with FSR.  No equipment is allowed that fires a projectile, grenade, or balloon. No LAWS or Hand Cannons allowed that can fire more than one paintball at a time directly at a player. Hand Thrown Paint Grenades are allowed but recommend using colors other than Blue as Splatter does not count from paintballs. ONLY SPORT SMOKE is allowed to be used at EMR and cannot be thrown inside or within 20’ of the Castle Walls.

Minimum age required to participate in this Event is 10 years old. 10 and 11 year olds must have an adult of 18 years old or older accompanying them on the Event Field. All players under 18 years old must have a Liability Waiver/Medical Release completely filled out and signed by a Parent to Participate.

EMR’s own Jason Schwab will be there with SMOKIN J BBQ, which offers a delicious variety of Fantastic Smoked Food for Breakfast, Lunch, and Dinner. There is also a large variety of Premade Foods in the store such as Hot Pockets, Corn Dogs, Chimichangas, etc. plus an assortment of Snacks, Candy Bars, Soda, Energy Drinks, Water, and Gatorade. You may also bring your own food and grills to prepare food or go to one of the many restaurants and fast food places within 10 miles of EMR.

Game FPS is 275 fps. No Dead Man Walks are allowed in this game. No Barrel Tags are allowed in this game. No assassins allowed to be used on the other team. No directly shooting through a crack or opening in the walls less than 4” wide unless you are at least 5’ from the opening. Splatter does not count by paintballs. Grenade hits must amount to more than an accumulation of a quarter coin size. ONLY SPORT SMOKE is allowed to be used at EMR and cannot be thrown inside or within 20’ of the Castle Walls.

Rules

CASTLE CONQUEST IS PROBABLY THE MOST EXCITING, INTENSE, ADRENALINE PUMPING AIRSOFT EVENT IN EXISTENCE. REMEMBER THAT THE OTHER GUY IS EXPERIENCING THE SAME INTENSE RUSH THAT YOU ARE! PLAY HARD! PLAY FAIR! PLAY SAFE! KEEP COOL! HAVE FUN! Listen to the REFS as they make the calls, not the players. Be courteous to your fellow players and make this game a blast.
Castle Conquest will start promptly at 2:00 pm Saturday Afternoon and end at 7:00 pm Saturday Evening. Both Attackers and defenders will Chrono their markers behind the Rec. Center. Upon Chronoing, your ID card will be punched. Roving Chrono Refs will be checking speeds all during the event. CHRONO SPEED FOR THIS EVENT IS 265 FPS AND ALL MARKERS MUST BE SET AT 12.5 BPS. If CHRONOing with FRS and Round ball, must chrono in with FSR.The safety speech for the Attackers will be held at the stage beside the Picnic Pavilion and for the Defenders in the Castle War Courtyard.
The game will be held on the following fields: WHISKEY, NOVEMBER, BRAVO, ZULU, OSCAR, TANGO AND HEADHUNTERS HAUNT; although the Attackers cannot enter Headhunter’s Haunt. There are 10 objectives within CASTLE WAR and 6 CELLS outside the Castle that the attackers must retrieve and present to the Store inside the Rec Center to win the game. THE ATTACKERS MUST RETRIEVE ALL 6 OUTSIDE KEYS AND PRESENT THEM AT THE STORE BEFORE THEY CAN ENTER ANY CASTLE WAR WALLS OR THE UPPER GANG RAMPS. IF THE ATTACKERS RETRIEVE ALL 6 OUTSIDE OBJECTIVES AND RETURN THEM TO THE STORE WITHIN ONE HOUR FROM THE START OF THE GAME, A HIDDEN DOOR UNDER THE TOWER AT THE CORNER OF WALL 1 & 2 WILL OPEN THREE HOURS INTO THE GAME! The 10 objectives inside CASTLE WAR are the: A Missile, C4, Laptop, Brief Case, Ammo Create, Night Vision Goggles, Med Kit, Helicoter, Tactical Helmet and POW. THE 6 OBJECTIVES OUTSIDE CASTLE WAR ARE LARGE Orange/White CELLS THAT ARE LOCATED AT WHISKEY, NOVEMBER, BRAVO, ZULU, OSCAR, TANGO
The attackers must remove 5 objectives from CASTLE WAR and retrieve the 6 Outside CELLS within the first five hours of the game or the defenders will be declared the winners. If the attackers retrieve 5 objectives from CASTLE WAR and retrieve the 6 Outside Objectives within the first 5 hours of the game, then the game continues until all 16 objectives have been recovered. IF THE ATTACKERS SECURE THE 6 OUTSIDE CELLS AND 5 OF THE INSIDE OBJECTIVES WITHIN 2 ½ HOURS FROM GAME ON, THE DEFENDERS WILL BE ALLOWED TO INSERT PLAYERS FROM WITHIN HEADHUNTER’S HAUNT. If the game is completed in less than 3 hours, another Attack and Defend Game will be held at Castle War 1 ½ hours later. Exact time will be announced. Players that want to defend the second game should report to the Rec. Center Store immediately after the first game ends.
Both Attackers and Defenders have CONSTANT INSERTION! The attackers will start and reinsert into the game through 2 reinsertion points which are located behind the REC. CENTER and from the CAMPSITE Entrance. The defenders start the game within the walls of CASTLE WAR or at any of the six locations of the KEYS and reinsert Only from the Castle Dead Zone and will have Bright Colored Surveyors Tape on both sides of their mask. Defenders that are in play may leave the Castle through the 6 entrances/exits and can go anywhere on the playing fields. Live players cannot leave the Castle from the Castle Dead Zone to enter the game. Attackers cannot enter the Defender’s quadrant upstairs or downstairs of which the boundary is designated by Red Lines.
Players may only enter the Castle using the four ground entrances and the two upper gang ramps on the Siege Towers unless the additional hidden door has been opened. PLAYERS CANNOT MOVE: barricades, boards, wooden structures, screwed together stacks of barrels, or spools. Loose 55 gallon plastic barrels can be moved by the defenders to help build their defenses but no water may be inserted into the barrels. No entrance may be blocked entirely as a 24” wide space must be left for refs to get through. PLAYERS CANNOT: climb trees, ladders, or walls, only steps with hand-rails. THERE IS ZERO TOLERANCE FOR: Explosives, Fireworks, Knives, Tools, Alcohol Use, or Drug Use during the game. DEAD MAN’S WALKS AND BARREL TAGS ARE NOT ALLOWED IN THIS GAME!

A Player is marked out if a paintball hits any part of his body and breaks. He is also out if in the process of moving a barrel or barricade and it is hit by a paintball that breaks. Grenade hits can mark out a player if there is an accumulation of paint that would cover a spot the size of a Quarter Coin in any color other than Blue, subject to a Ref’s Call. SPLATTER DOES NOT COUNT, no matter how much there is from paintballs, subject to a Refs Call. When hit, immediately yell OUT, put your Barrel Cover on your Barrel, raise your barrel in the air, and quickly make your way off the field. If you need help, call for a Ref.
NO PHYSICAL CONTACT AT ALL OR THE PLAYER WILL BE EJECTED FROM THE PREMISES AND POSSIBLY CHARGED WITH ASSAULT! NO SHOOTING UPWARD OR DOWNWARD THROUGH THE CRACKS IN THE FLOORBOARDS IN THE CASTLE!!! NO SHOOTING WITHIN 2’ DIRECTLY THROUGH ANY OPENING IN THE CASTLE WALLS THAT IS LESS THAN 4”! NO BLIND FIRING!!
SPORT SMOKE ONLY! NO SMOKE MAY BE THROWN INSIDE THE CASTLE OR BUILDS. MUST BE THROWN AT LEAST 10 FEET AWAY FROM A STRUCTURE.
NO SHIELDS, PEA OR OTHER SHRAPNEL GRENADES. NO TAGGIN ROUNDS ALLOWED, THUNDER V’S ARE ALLOWED.

THREE PUNCHES ON YOUR I.D. TAG AND YOU ARE OUT OF THE GAME AND PRIZE DRAWING. Your wristband will be taken as well as your I.D. Tag. I.D. Tag Punches will be given for Unsportsmanlike Conduct, Shooting a marker over 265, Overshooting, Acting in an Unsafe Manner or Endangering Others, Blind Shooting, Intentionally Shooting a Ref and failure to follow any of EMR’s rules . A player will receive two punches if they remove their mask, attempt to remove their mask, or attempt to lift their mask. We take safety and fair play very seriously. Make this a great game for all involved and be safe and courteous to all.

ONLY EMR’s CUSTOM BLUE PAINTBALLS FROM VALKEN ARE ALLOWED AT THIS EVENT! ANY PLAYERS CAUGHT WITH OFF FIELD PAINT WILL BE EJECTED IMMEDIATELY FROM THE GAME!

Details

Start:
July 20
End:
July 22
Cost:
$40.00
Event Categories:
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Event Tags:
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Organizer

EMR EVENT PARK
Phone:
(570) 465-9622
Email:
Tim@EMReventpark.com

Venue

EMR EVENT PARK
577 Wolf's Lair Road
New Milford, PA 18834 United States
+ Google Map
Phone:
(570) 465-9622