FIRST STRIKE, MILSIG DIRECT & VALKEN SPORTS
KILO SIX NINE DELTA
Mag-Fed Only Scenario
OCTOBER 4/5/6, 2019
Produced by MAGFED SOCIETY
Come Play This MAGFED Event of the Year for a whole weekend of PURE MAGFED EXCITEMENT produced by MAGFED SOCIETY. Saturday Night brings a ROCKIN PLAYER’S PARTY Hosted by “JOSH” with a FREE BBQ DINNER Provided by FIRST STRIKE and VALKEN! After Dinner Enjoy the Music while playing CAN JAM & CORNHOLE or Hanging by the FIRE.
K69 (2016)- The Syndicate orchestrated a war for information between the rogue K69 and the government funded Paladin. Paladin wins but at a cost….
BRAVO (2017) – The remains of K69 and Paladin are hunted down by the White Lotus and unite under the name Chimera to fight their new shared enemy. The White Lotus wipes out Chimera leaving no trace of the Syndicate’s power grab at K69
CHARLIE (2018) – White Lotus and their PMC affiliates, Phoenix Group have become to large for the Syndicate to manipulate and are sold out to Coalition forces.
The Syndiacte’s elite unit, the Lions have secretly been playing both sides against each other in small planned conflicts allowing them to infiltrate their surveillance networks. This has slowly restored the Syndicate’s sphere of influence. Balance needs restored.
Fate however had a different plan; the Phoenix Group emerged even more powerful and unstoppable. Meanwhile, the weakened multi government task force raided all of the Syndicate’s corporate holdings and illegal stash houses only to find them empty. The all knowing all seeing Syndicate disappeared as though it was never there…..
DELTA (2019) – With the Syndicate all but gone, their once vast Empire is up for grabs. Corporate holdings, weapons caches, commercial warehouse, they are all there for the taking if you know where to look.
Rumors suggest the largest of these caches is hidden where it all began, hidden in a great forest in a Castle… a Castle that is no stranger to conflict. PMCs and Government Black OPS groups are mobilizing and gearing up ready to make the journey…back to Kilo.
Meanwhile, the now Masterless Mag9000 watches from Orbit waiting…
For more KILO SIX NINE DELTA information and updates, go to:
After the Event Play is over for the day, ENJOY EMR’s OTHER AMENITIES such as Outdoor Volleyball, Horseshoes, Cornhole, Kan Jam, Bocce Balls, and the traditional Bon Fire by the Rec. Center. You can also enjoy Ping Pong, Beer Pong, Foosball, and Cards upstairs in our full service Rec. Center. Downstairs, the EMR Store now Carries ICE, FIREWOOD, CAMPING SUPPLIES, and SPORT SMOKE along with Grilled Food, Microwavable Food, Snacks, Beverages, and Paintball/Airsoft Equipment
PRICING including 6% PA Sales Tax
ENTRY ONLY If Pre-Regged by 9/22/19, is $60 and includes the entire Weekend of PURE MAGFED PLAY, FREE PLAYERS BBQ, Unlimited Compressed Air or Maximum of two CO2 Fills per Hour per Person, and Player’s Party at the Rec. Center.
HERO ENTRY DISCOUNT If Pre-Regged by 9/22/19, is 25% OFF for All Active and Veteran Military, Police, and Fire Fighters from the US and Canada. Must Show Valid Hero ID when Checking In.
VALKEN PAINTBALLS If Pre-Paid by 9/22/19, are $65 per Case of 2000 and $20 per Bag of 500.
FIRST STRIKE ROUNDS If Pre-Paid by 9/22/19 is $170 per box of 600 Rounds, $92 FSR half box 300 rounds and $49 for a bag of 150 rounds.
SPORTS SMOKE If Pre-Paid by 9/22/19, is at the Discounted Price of $10.00 ea or 6 for $58 for the Tactical Smoke Grenades (TSG) and $21 ea or 6 for $120 for the Battlefield Smoke Grenade (BFG).
AFTER 9/22/19 UNTIL 9/29/19, Entry is then $67.50, Case of Paint $70, Bag of Paint $22.50, FSR Box $$175,FSR Half box $97, FSR Bag $54, and Sports Smoke Purchases are Only Available at the Event.
ENTRY AT THE EVENT is $75, Case of Paint $75, Bag of Paint $25, FSR $180 a box of 600 Rounds, $102 for a half box 300 rounds and $59 a bag of 150 rounds, Limited Quantities, Sports Smoke TSG $11, and Sports Smoke BFG $22.
Store Opens for Registration and Paint Sales
Compressed Air & CO2 Stations Open
Store, Compressed Air, CO2 Stations Close
Rec. Center Closes
Store, Pre-Registration Area, Registration Area, Chronos, Compressed Air Stations, CO2 Stations, Paint Sales, OPEN FOR BUSINESS.
Chrono starts behind the Rec. Center.
Chrono at Rec Center Closes for Safety Orientation and Game Rules.
Safety Orientation and Game Rules Given at Stage.
KILO SIX NINE DELTA BEGINS!
KILO SIX NINE DELTA ENDS
FREE BBQ DINNER & PLAYER’S PARTY
Store Closes, Air Closes.
Rec. Center Closes
Store, Chronos, Compressed Air Stations, CO2 Stations, and Paint Sales, OPEN.
Chronos and Air close for Safety Orientation.
KILO SIX NINE DELTA Game Begins
KILO SIX NINE DELTA Game Ends
Awards and Prize Giveaways on Stage
BUNKHOUSE Lodging costs $10 Per Person to stay in for the Entire Event if Paid For by 9/22/19 and should be reserved in advance with Pre-Registration to guarantee a spot. After 9/22/19 and through 9/29/19, each bunkhouse spot is $15. To reserve Your Own Private Bunkhouse, the cost is $100 for the Entire Event if Paid For by 9/22/19 plus a Refundable $50 Deposit and should be reserved in advance with Pre-Registration to guarantee a Private Bunkhouse. After 9/22/19 through 9/29/19, it is $125 plus $50 Deposit.
The Deposit will be refunded via Paypal within 10 days of the event after the Bunkhouse has been checked by an EMR Employee and if they find no Damage or Graffiti and the Bunkhouse is left Clean. If you do not Reserve Your Own Bunkhouse and just pay for Individuals, you will be assigned to a bunkhouse and may have to share it with other players. Walk-on players are not guaranteed spots in Bunkhouses or Private Bunkhouses.
Each Bunkhouse is 15’ x 30’ with 8’ high ceilings and they have twenty-one 32” x 81” Wooden Bunks that are stacked three high along the walls. There are two windows for ventilation and lights in the ceiling. Most of them have one electrical outlet that is Strictly for charging Phones, Batteries, or running Sleep Machines. No Electric Fans, Coffee Makers, Electric Heaters, etc. are allowed. We recommend bringing Sleeping Bags, Pillows, and Air Mattresses/Sleeping Pad for your stay and if it is cold, a Propane or Kerosene Indoor Heater.
NO FIRES WITHIN 200’ OF ANY BUNKHOUSE except in Campsites. There is a Communal Bon Fire Pit by the Rec. Center for Player’s Enjoyment!
CAMPSITES for Tents and Campers are 20’ x 20’ and Cost $10 Per Campsite for the Entire Event if Paid For by 9/22/19. More than one site may be reserved at $10 Per Site. After 9/22/19 through 9/29/19, Each Site is $15.
RV SITES are 20’ x 40’ and Cost $20 Per Site if Paid For by 9/22/19, however there are no water or electric hook-ups for the RVs. You must notify us if you wish to run a Generator past Midnight and if so, you will be assigned a spot apart from the Campgrounds. Walk-on players are not guaranteed Campsites or RV Sites. After 9/22/19 through 9/29/19, RV Sites are $30 Each.
All Campsites/RV Sites should be LEFT CLEAN with no Trash, Metal, or Glass left on the Site including in the Fire Ring. ALL DISPOSABLE PROPANE TANKS MUST BE PLACED IN SPECIFIED CANS! Please put all Trash in Trashbags and break down all Paintball and other Boxes Flat and leave beside the road at the front of your Campsite/RV Site when leaving. You may pick up FREE Trashbags in the store if needed. If your Campsite/RV Site is left a mess, You and your team will not be allowed to rent Sites in the Future.
All Fires Must Be Contained within a Fire Ring! There are several Fire Rings located at the Campsites and are available on a First Grab, First Get Basis, so you might want to bring your own. Firewood and Ice are sold at the EMR Store.
There is running Water with Hoses at various locations throughout the Event Park including a Triple Sink by the Picnic Pavilion, Equipment Cleaning Station, Water Mister for Cooling Off, Four Cold Water Showers for Rinsing Off, and Porta-Johns for Toilets.
Any Teams or Groups of Players that would like to Rent Their Own Porta-John for the Weekend, can reserve it by calling Yvonne at Suburban Septic at (888) 775-3693 or (607) 775-3693. You should bring your own padlock if you wish to lock it.
For Hot Showers there is a Flying J Truck Stop one exit below our exit on Rt. 81 that offers Shower Facilities and a Dinner Buffet. You may also use the Shower Facilities at Montrose Campground for $5 that is located at 403 Pratt Road, New Milford, PA 18834 if you bring your own Towel and Soap.
Players that are staying overnight are welcome to arrive anytime after 3pm on Friday of the Event and stay until that Sunday evening of the Event.
NO DOGS ALLOWED ON EMR FACILITY due to Insurance Regulations! Although we are sure that you have “The Nicest Puppy in the World”, Our Insurance Company will not Cover Dogs and we cannot risk our business and livelihood by allowing you to bring yours.
Only MAGFED Markers are allowed and must be Chronoed below 280 FPS.
Minimum age required to play in this Event is 10 years old. 10 and 11 year olds must have an adult of 18 years old or older playing with them. All players under 18 years old must have a Liability Waiver/Medical Release completely filled out and signed by a parent to play.
There is a large variety of Food available in the Store such as Grilled Hamburgers, Hot Dogs, & Italian Sausage as well as Microwavable Hot Pockets, Corn Dogs, etc. They also carry a large assortment of Snacks, Candy Bars, Soda, Energy Drinks, Water, and Gatorade. You may also bring your own food and grills to prepare food or go to one of the many restaurants and fast food places within 10 miles of EMR.
Game FPS is 280 fps. No Dead Man Walks are allowed in this game. Barrel Tags are allowed in this game. No assassins allowed to be used on other team. Splatter does not count by paintballs. Grenade hits must amount to more than an accumulation of a quarter coin size. ONLY SPORT SMOKE may be used! All other EMR standard rules apply to the game.
There will be prize drawings and Awards presented at 2:30 pm at the stage on Sunday. Prizes are from the KILO SIX NINE and EMR sponsors. All Players will be issued a Ticket upon registration to be used for Prize Drawings.
Adults of legal drinking age that are playing are allowed to consume Alcoholic Beverages up to 12am Saturday morning and on Saturday Evening from Game Stand-Down until 12am Sunday morning. Anyone that is playing evening play Saturday Night may not consume Alcoholic Beverages until they are totally done playing Saturday Night. From 12am Saturday and Sunday consumption of alcohol is prohibited until after the end of play each day.
All cans or bottles must be in a “Koozie” or other container cover. This is solely in the interest of not flaunting the consumption of alcohol in pictures or to patrons. Any consumption of alcohol by anyone that is playing between 12am Saturday and end of play on Saturday and between 12am Sunday and 2pm Sunday will be considered grounds for immediate ejection from the property with no refund. Any consumption of alcohol by minors, or providing alcohol to minors, will be grounds for immediate ejection from the property with no refund, and the local authorities will be alerted.
CASTLE WAR is the second LARGEST, NASTIEST CASTLE that exists in paintball right behind CASTLE AAARRGH. With over 22,000 square feet of playing area within its walls, CASTLE WAR sports two stories of playing and a full two story 8’ to 16’ deep rampart completely encircling a courtyard of buildings, towers, and barricades. The corridors below the ramparts are full of staggered walls, windows, and doorways leading into the courtyard. With only 4 openings from the outside into the courtyard and two gang ramps from the Siege Machines onto the upper ramparts, this Castle is a fight to enter from Game On.
TIPPMANN TOWN 2.0
Facing the Castle Front Wall (Considered WALL 1) is TIPPMANN TOWN 2.0, a large town with numerous buildings surrounded by Speedball Courses on all 4 sides and only 200” from CASTLE WAR’s Front Door. To the right of the castle is WALL 2 which faces CASTLE NUMBSKULL with woods, stone fences, and barricades throughout. The back wall (WALL 3) is faced with trees and bunkers backed by a downhill sloping ridge. To the left (WALL 4) there is a mixture of trees, barricades, and buildings before hitting a downward slope.
EMR Playing Rules
A Player is marked out if a paintball hits any part of his body or equipment and breaks. He is also out if in the process of moving a barrel and the barrel is hit by a paintball that breaks. Grenade hits can mark out a player if there is an accumulation of paint that would cover a spot the size of a 50 cent piece in any color other than Blue, subject to a Ref’s Call. SPLATTER DOES NOT COUNT, no matter how much there is from paintballs, subject to a Refs Call. When hit, immediately yell OUT, put your Barrel Cover on your Barrel, raise your barrel in the air, and quickly make your way off the field. If you need help, call for a Ref.
NO PHYSICAL CONTACT AT ALL OR THE PLAYER WILL BE EJECTED FROM THE PREMISES AND POSSIBLY CHARGED WITH ASSAULT! NO SHOOTING UPWARD OR DOWNWARD THROUGH THE CRACKS IN THE FLOORBOARDS IN THE CASTLE!!! NO SHOOTING WITHIN 2’ DIRECTLY THROUGH ANY OPENING IN THE CASTLE WALLS THAT IS LESS THAN 4”’! NO BLIND FIRING!!
ONLY EMR’s CUSTOM BLUE PAINTBALLS FROM VALKEN and FIRST STRIKE ARE ALLOWED AT THIS EVENT! ANY PLAYERS CAUGHT WITH OFF FIELD PAINT WILL BE EJECTED IMMEDIATELY FROM THE GAME!
THREE PUNCHES ON YOUR I.D. TAG AND YOU ARE OUT OF THE GAME AND PRIZE DRAWING. Your wristband will be taken as well as your I.D. Tag. I.D. Tag Punches will be given for Unsportsmanlike Conduct, Shooting a marker over 280 fps, Overshooting, Acting in an Unsafe Manner or Endangering Others, Blind Shooting, Intentionally Shooting a Ref and failure to follow any of EMR’s rules . A player will receive two punches if they remove their mask, attempt to remove their mask, or attempt to lift their mask. We take Safety and Fair Play very seriously at EMR. Make this a great game for all involved and be safe and courteous to all.
PLAYERS CANNOT: climb trees, ladders, or walls, only steps with hand-rails. THERE IS ZERO TOLERANCE FOR: Explosives, Fireworks, Knives, Tools, Alcohol Use, or Drug Use during the game. The firing of Cannons and LAWS must be coordinated with a referee and can only be used as artillery shooting paintballs and must be fired at a 45-degree angle: No direct fire. Paint grenades are allowed as long as they are the balloon type and DO NOT contain blue paint. Paint Grenades can only be thrown by hand and not by any devices (Sling Shots, Lacrosse Sticks, LAWS, Mortars, etc.).